Glass Cabin in the Woods is an interactive environment created in the game engine Unity. The simplistic cabin design is influenced by Le Corbusier's Citrohan House; however, each element such as stairs and doorways is particularly arranged to guide one's first-person exploration of the site and reveal how the man-made cabin blends with or contrasts its natural surroundings. The design focuses on lighting and the environment, and the user can interact with buttons on the bottom of the screen to turn on/off lights and change time of day/seasons.
The video below (sound on) is a walkthrough of the Unity environment; though this video only shows one path of interaction, the number of ways an individual can explore the site is endless.